Made for DTJ36 and Tiny Game Jam

Hints:
You need to frequently HOLD down SPACE and move your MOUSE to detect ghosts.

The ghost you see in the mirrors are reflections of where the real ghosts are. It takes time getting used to quickly figuring out where the real ghost is based on its reflection, relative to the real world. It works intuitively like seeing someone behind you in a mirror (in the mirror they'll be in-front of you).

If you are able to make it NORTH (go all the way up), there is a surprise. :)

Ghost hunting guide:


The ghost is not where it is positioned in the mirror world.

It is positioned in the real world, relatively to you, at the same position the mirror ghost is positioned relative to the mirrored player.

So if this is what you see

Example 1:
   MIRROR   
     
         G
     P
------------
     P
        (G`)
     
    REAL
Example 2:
 M     |     
 I   G |(G`) R
 R     |     E
 R   P | P   A
 O     |     L
 R     |    

You'll need to hit the invisible ghost in the real world.

Where P is the player and G is the Ghost.

Of course, you can't actually see (G`). You can estimate it's position based on G.

Published 14 hours ago
StatusReleased
PlatformsHTML5
AuthorTheHandsOnGuy
Made withUnity

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