HOOKED
Made by tHoG with great help from: vofi, Potato_head (Chen_Alter) and Grunt
| Status | Released |
| Platforms | HTML5 |
| Author | TheHandsOnGuy |
| Made with | Unity |
Made by tHoG with great help from: vofi, Potato_head (Chen_Alter) and Grunt
| Status | Released |
| Platforms | HTML5 |
| Author | TheHandsOnGuy |
| Made with | Unity |
Comments
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Why not?))
Why not what?
Sorry)) Еhe concept is quite unusual among other games, and I can't say I'm particularly thrilled with it, but it's definitely original and has potential for development. I appreciate that.
This is a very clever concept and core mechanic, it feels very clean and smoothly implemented. I enjoyed shooting across the board and billiard-ball-smokin the jellies off into oblivion. Simple yet effective tight primary gameplay loop. What was the original theme of the mini jam?
Also I enjoyed the humor of the intro story. I can imagine this game and theme expanded out into an epic odyssey to bring about the age of a somewhat decent breakfast…
If you ever do expand upon this idea I think you will find a lot of mileage can be achieved by iterating across the primary mechanic. Either through adding interactions (new enemy types, mechanics etc) or through taking that mechanic on a sight seeing journey (castle crashers style) with expansion of your humorous premise via immersive storytelling, thematic stages and interesting boss encounters.
Great work, continue to grow and challenge yourself.
its a really nice concept. I hope you get enough time to polish it. I stuck at wave 3 due to a glitch.
Sorry to hear. I know there is a bug where the player can glue itself to an enemy. I am not supposed to update the game during this jam I guess. Thanks for the feedback man! It is good to see you. :)